A walk-thru of the award winning Sci-Fi series “Afterworld” will provide a glimpse into one of the first original IP transmedia projects. A discussion lead by the producer and writer of the series, which included interactive components and video game, will include what worked (and what didn’t) in …
A discussion with game design and cross-media entertainment pioneer Kevin Slavin, co-founder of Area/Code.
From the 2011 Cross-Media Forum
Kevin Slavin, Chairman and co-Founder of Area/Code
In 2005, Kevin Slavin co-founded Area/Code Entertainment (acquired by Zynga in 2011) which pioneered new forms of game design and cross-media entertainment with clients including …
A generation is rising that has come to expect entertainment content that is “alive,” responsive and fully engaging. But few of us are giving it to them. In this provocative keynote talk, Jeff Gomez, the world’s leading producer of highly successful transmedia franchises, will forward bold ideas on …
NFB Canada has become renowned for its portfolio of innovative, interactive documentary stories that explore world topics through an artistic lens. Hugues Sweeney presents a series of the projects featured on their platform
NFB.ca/interactive/ ONF.ca/interactif
Creating cross-media projects demands a whole new set of collaborators and finance partners from across the media industries. This session examines potential new alliances and partnerships with online networks, multiplatform broadcasters, brands, agencies and other new financiers.
From the 2011 Cross-Media Forum
Moderator
Scott Macaulay, Editor-in-Chief, Filmmaker Magazine
Scott Macaulay …
From multimedia to transmedia and interactive to immersive, innovations in technology have driven experiments in storytelling … but also an explosion in fuzzy new jargon. What you learned in film school (but not only at film school) is actually all you really need to know, because all of …
Moving from single-media to transmedia storytelling requires a new mindset and a new creative process. Andrea Phillips walks you through the possibilities and pitfalls.
From the 2011 Cross-Media Forum
Andrea Phillips, Deus Ex Machinatio
Andrea Phillips is an award-winning transmedia writer and game designer. She has worked on projects like Perplex …